Sleepers
The Sleeper race is one of the known ancient space faring races of New Eden, the others are Takmahl, Talocan and Yan Jung. The Sleepers are considered, as are the other ancient races, descendants of humans and populated New Eden thousands of years ago before they vanished. These days the only remains of them in New Eden are ruins and strange artifacts. Some of those ruins can be found in the Ani Constellation in Minmatar sovereign space.
The technology of the Sleepers is said to be comparable to Tech 2 level in some areas, in some other areas they had much more advanced knowledge. From those few known artifacts it was also deduced that the Sleepers were masters of virtual reality, neural interfacing and cryotechnology.
At this point all interactions with them appear to be with drones rather than manned vehicles, leaving the ultimate fate of the race unknown.
The technology of the Sleepers is said to be comparable to Tech 2 level in some areas, in some other areas they had much more advanced knowledge. From those few known artifacts it was also deduced that the Sleepers were masters of virtual reality, neural interfacing and cryotechnology.
At this point all interactions with them appear to be with drones rather than manned vehicles, leaving the ultimate fate of the race unknown.
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Damage Types: Sleepers do omni damage. Missiles do two types and their lasers do the other two types. This means you will need to set up your ship for balanced resists.
Tentative Sleeper resists: Armor is 70/70/70/70 with Structure being 0/0/0/0.
Tactics Class 1 and 2 encounters are generally considered to be soloable. Class 3 is a maybe soloable situation. Class 5 and 6 can be solo'd only if you use a Capital Ship (Carrier OR a Dreadnought) but be prepared to sweat bullets as a class 5 can crack a carrier and eat drones severely, and if you try to solo a class 6 in anything sub-capital you might as well be fighting the Spanish armada with wet cornflakes.
Tentative Sleeper resists: Armor is 70/70/70/70 with Structure being 0/0/0/0.
Tactics Class 1 and 2 encounters are generally considered to be soloable. Class 3 is a maybe soloable situation. Class 5 and 6 can be solo'd only if you use a Capital Ship (Carrier OR a Dreadnought) but be prepared to sweat bullets as a class 5 can crack a carrier and eat drones severely, and if you try to solo a class 6 in anything sub-capital you might as well be fighting the Spanish armada with wet cornflakes.